Here is our selection of the 4 best strategy games :
In addition to being the pre-eminent competitive strategy game of the last decade, StarCraft II deserves credit for rethinking how a traditional RTS campaign is structured. Heart of the Swarm is a good example of this, but the delivery of human-centred Wings of Liberty is the starting point: an inventive adventure that mixes the family formula at each stage. From defense scenarios zombie to planets that flood with lava every few minutes, you’ll be forced to learn and relearn the basics of skins for free StarCraft as you go.
In theory, Age of Empires Castle Siege is the developer’s attempt Smoking Gun Interactive to take the inimitable franchise Age of Empires to a mobile game Clash of Clans style. The result is enough to make any long series fan cry. Not only is the game little more than a delivery container for microtransactions, but it also manages to avoid almost everything that has delighted fans of the series for the past 17 years.
Castle Siege isn’t something you play as much as something you throw money at over and over again, hoping against all hope for a brief, brilliant moment of play. Maybe there’s a real game lurking somewhere under the exterior appeal of Castle Siege, but if so, the only fun you can have is on the Microsoft side. Remember: free gold Age of Empires Castle Siege with Gums Up!>
The company publishes the game and owns the rights to the series, and seems to be seeing how much money it can make from confident fans who deserved better.
But this isn’t a traditional real-time strategy game: it’s a free title! This means that everything you do takes time – and not the few seconds to a minute that buildings and units generally require in previous deliveries. As you go through the tutorial phase of Castle Siege, training units take three to five minutes. Upgrading a building can take half an hour. The construction of a new building can take up to a day – and of course only four buildings can be constructed or upgraded at a time.
The mobile game, Clash of Clans, has been a great success since its launch in 2012, becoming the game with the most revenue within the App Store. Mobile games are gaining more and more ground. That is something that shows us the desire of users to know the new Mario Kart for mobiles or even the iincomes obtained with Super Mario Run (free Super Mario Run coins) Clash of Clans outperforms other well-known mobile games in terms of revenue, such as the Niantic, Pokémon GO (Pokémon GO Free Gold). But when it comes to the most downloaded applications, the big winner is Candy Crush Saga (infinite lives Candy Crush), the puzzle game where the pieces are knick-knacks and that has already managed to move a large influx of players. .
For the end (first place in the top 4) we have left the other great success of Supercell, the superaddictive game Clash Royale , where the important thing is to destroy the enemy towers and endure the attacks that come to us.
In Clash Royale we will have three minutes to knock down as many enemy towers as possible. On the other hand, and contrary to Clash of Clans, the second game of Supercell leaves aside having to control a large map loaded with icons to get all the necessary information on the same screen, another factor that adds positive points to facilitate the experience on mobile devices, whether smartphones or tablets.
If we talk about playability , Clash Royale is the perfect mix between the genus Tower Defense and a card game . In the first we must keep our defenses safe, but of course look for the attack with which to undermine the rival base. On the other side of the coin comes into play to form a deck of cards balanced enough to be able to improvise in any situation.
It is this last characteristic that generates the greatest addiction. The collection of Clash Royale resides in overcoming games, obtaining coins and chests. The gold will come to us to the thousand wonders to improve the troops in the confrontations; the coffers on the contrary will come accompanied by random cards with which to create our mallet.
And with these simple factors: brevity of games , playability accessible even to the most useless players and a high factor of collectionism, when we want to realize we will already be totally hooked to Clash Royale! We can not overlook the competitiveness generated by the title, because our rivals will be other players like us, will not surrender until the greatest number of towers fall and take the booty.